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Dsh Gal

by LoserFox · LoserFox/dsh-gal

Build failsBundlegit (build fails)fresh

DSH Galgame 模式:前台 flash GM 即兴演出 + 后台 pro 真实干活的双 agent 视觉小说舞台(独立插件)

Install Dsh Gal

Likely fails to load: not on npm, needs a build, and ships no `prepare` script — a git install fetches sources, not built artifacts, so the entry point is never produced.

This install is expected to fail

A git install pulls source, not build output. This package needs a build step, has no prepare script to run it, and is not published to npm — so nothing produces the compiled output the loader then goes looking for.

Three things would fix it, all of them on the author's side: publish the package to npm, add a prepare script that builds on install, or commit the build output to the repository. Until one of those happens, the command below is here so you can reproduce the failure, not so you can install it.

What would be run — expected to install and then fail to load

# 1. add the bundle to a profile — --profile my-profile points at $DSH_HOME/profiles/my-profile
dsh plugin --profile my-profile add github:LoserFox/dsh-gal

# 2. verify: the bundle should show up as a layer in the resolved config
dsh --profile my-profile --dump-config

# 3. boot the profile
dsh --profile my-profile

Before you run it

  • A plugin runs with your permissions once loaded: it can read your files, use your credentials and reach the network. Tool approvals do not sandbox it.
  • Installing from git resolves a moving branch. Pin a commit — github:LoserFox/dsh-gal#<commit-sha> — so the code you reviewed is the code you install.

Prerequisites

API key
Not required.
Network access
Not required at runtime.
Language
TypeScript — a git install pulls this source, not build output.

Install check

Every field the verdict was derived from, so you can re-derive it yourself

Field checkedResultWeightWhat the spec says about it
lifecycleScriptspassinfono install-time scripts
dsh.bundlepassfatalpackage.json declares a `dsh.bundle` layer
dsh.bundle.patch filepassfatalpatch file present at `cordis.patch.yml`
npm registrymissingwarn`@loserfox/dsh-gal` is not published to npm
prepare scriptmissingfatalneeds a build but ships no `prepare` script — a git install fetches sources, not built artifacts
Verdict reason
git-only + needs build + no prepare script
package.json read
package.json
Rules applied from
docs/user/develop/basic/publish.md
Checked at
2026-08-15

From the README

Excerpt as published by the author, plain text, unedited

DSH 的 **galgame mode**:视觉小说式全屏舞台做 vibe coding。 - **前台 GM**:`deepseek-v4-flash`(reasoningEffort=off,秒级响应),带「小菁」(海边咖啡馆老板娘)人格,即兴演出剧情,经 `gal_stage` 工具演出。 - **后台 agent**:主会话 agent(pro)继续干真实活(写代码、修 bug、查资料),需要推进剧情时调 `gal_gm` 派前台演一段并抛选项。 - **客户端**:会话里出现未结束的 `gal-scene` 节点即自动全屏开舞台(对话框点击推进 / 历史 LOG / 存档配置 / 选项 / 自由输入 / AUTO / SKIP / EXIT)。 | 半部 | 位置 | 内容 | |---|---|---| | host | `src/host/` | `gal_stage` / `gal_gm` 工具、`/gal` 命令、`gal/*` 持久事件、`/gal/assets` 素材伺服 | | client | `src/client/` | 全屏舞台组件、`gal-scene` chat 节点折叠、`conversation.input.dock` 覆盖层 | 负载只携带 id(charId / emotion / bg),绝不携带素材 URL,客户端把 id 映射到打包素材: - `gal/stage` — 开场景(bg + cast) - `gal/bg` — 换背景/站位(场景切换是 update,绝不重开) - `gal/line` — 一句台词(speaker + text + emotion 差分) - `gal/end` — 收场

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