
把dsh会话界面切换成galgame游戏界面的插件
Install Gal View
Installs straight from git: plain JavaScript that needs no build step, so no build allowance is required.
The one-line version
dsh plugin --profile my-profile add github:Ayase34/gal-viewThis bundle is not on npm, so it installs straight from git. Its build output is already committed to the repository (or it needs no build at all), so it loads without a build step.
From GitHub — artifacts are already committed, nothing is built locally
# 1. add the bundle to a profile — --profile my-profile points at $DSH_HOME/profiles/my-profile
dsh plugin --profile my-profile add github:Ayase34/gal-view
# 2. verify: the bundle should show up as a layer in the resolved config
dsh --profile my-profile --dump-config
# 3. boot the profile
dsh --profile my-profilePin a commit — github:Ayase34/gal-view#<commit-sha> — if you want the code you reviewed to be the code you keep getting.
Before you run it
- A plugin runs with your permissions once loaded: it can read your files, use your credentials and reach the network. Tool approvals do not sandbox it.
- Installing from git resolves a moving branch. Pin a commit —
github:Ayase34/gal-view#<commit-sha>— so the code you reviewed is the code you install.
Prerequisites
- API key
- Not required.
- Network access
- Not required at runtime.
- Language
- JavaScript — a git install pulls this source, not build output.
Install check
Every field the verdict was derived from, so you can re-derive it yourself
| Field checked | Result | Weight | What the spec says about it |
|---|---|---|---|
| lifecycleScripts | pass | info | no install-time scripts |
| dsh.bundle | pass | fatal | package.json declares a `dsh.bundle` layer |
| dsh.bundle.patch file | pass | fatal | patch file present at `cordis.patch.yml` |
| npm registry | missing | warn | `gal-view` is not published to npm |
| build requirement | pass | info | plain JavaScript — loads from source without a build |
- Verdict reason
- git-only but needs no build
- package.json read
- package.json
- Rules applied from
- docs/user/develop/basic/publish.md
- Checked at
- 2026-08-15
From the README
Excerpt as published by the author, plain text, unedited
DSH Web GUI 会话页的 **Galgame 风格对话视图 + 场景元素可视化编辑器**(官方 bundle 插件格式)。 在会话标签页栏(「对话」/「轨迹」)中间加入 **「GAL视窗」** 标签,点开之后会话视窗变成 16:9 Galgame 舞台:占位立绘、大对话框、打字机台词、玩家输入;内置「编辑模式」可像场景 编辑器一样拖拽/改属性/换图层,编辑结果实时同步回游戏模式。 仓库根 [`gal-scene.json`](gal-scene.json) 是随包分发的**默认预设场景**(编辑器导出的格式,内嵌被引用的图片/字体):首次打开「GAL视窗」且本地没有存档场景时自动加载,编辑模式的「重置」也回到该预设。更新预设:编辑场景 → `Ctrl+S` 导出 → 用导出的 `gal-scene.json` 替换仓库根同名文件 → `npm run build:client` 并提交。 本插件以官方 bundle 格式分发,用一条 dsh plugin 命令安装到 web profile,装完**重启 web** 即可生效。 - 已安装 DeepSeek Harness,并且能在终端执行 dsh 命令 - 如果你是从源码 checkout 运行 Harness(日常命令是 pnpm dsh):先 cd 到 Harness 仓库根目录,再把下面的 dsh 全部替换为 pnpm dsh
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